This is an attempt to analyze and clarify the rules as they stand. I'm not looking for house rules, but rather for a deeper understanding of the rules by examining them from all angles and re-phrasing them in equivalent ways.
IMO, the current rules for rounds and actions are confusing, full of unclear areas and appearent contradictions. I've toyed with an alternate way of describing the same mechanism.
First of all, a new definition.
Turn: Your opportunity to act in each round. Think of a turn as a timeslot which you can fill with actions. There are two kind of turns; Standard turns and Reduced turns. A Standard turn is what you normally get in a normal round. A Reduced turn is what you normally get in a surprise round.
Now we redefine the different actions:
Free action: What today is listed Free actions.
Short action: What today is listed as a single move (now simply called Move) or a move-equivalent action.
Normal action: What today is listed as a Partial action (in table 8-3) plus those miscellaneous actions listed under Standard actions (in table 8-4)
Long action: What today is listed as Full-round actions.
Charge and Partial Charge need some re-working. Possibly the best solution is to rename "Charge" to "Full Charge" and "Partial Charge" to "Quick Charge". Full Charge should then be added to the list of Long actions and Quick Charge should already be on the list of Normal actions.
Run and Partial Run are also reworked to Full Run (a Long action) and Quick Run (a Normal action) respectively.
Ready will now be a Normal Action, and will allow you to take a Reduced Turn at your trigger.
Now to the number of actions per turn.
If you like math, Action Points (AP) is one way of describing it:
Standard Turn: 5 AP, Reduced Turn: 3 AP
Short Action: 2 AP, Normal Action: 3 AP, Long Action: 5 AP
Or we could list the possible combinations:
Standard Turn
-------------
Short Action + Normal Action or
Short Action + Short Action or
Long Action
Reduced Turn
------------
Short Action or
Normal Action
Some final things:
So what do you say, is this Good, Bad, or Ugly?