AvoralCR 9

Always NG Medium Outsider (Extraplanar, Good)

Init +6; Senses darkvision 60 ft., low-light vision, true seeing; Listen +13, Spot +21

Aura fear aura

Languages Celestial, Infernal, Draconic; speak with animals

AC 24, touch 16, flat-footed 18
(+6 Dex, +8 natural)

hp 66 (7 HD); DR 10/evil or silver

Immune electricity, petrification

Resist cold 10, sonic 10; SR 25

Fort +10 (+14 against poison), Ref +11, Will +8

Speed 40 ft., fly 90 ft. (good)

Melee 2 claws +13 (2d6+2); or

Melee 2 wings +13 (2d8+2)

Space 5 ft.; Reach 5 ft.

Base Atk +7; Grp +9

Atk Options Flyby Attack

Spell-like Abilities (CL 8):

At will—aid, blur (self only), command (DC 14), detect magic, dimension door, dispel magic, gust of wind (DC 15), hold person (DC 16), light, magic circle against evil (self only), magic missile, see invisibility

3/day—lightning bolt (DC 16)

The save DCs are Charisma-based

Abilities Str 15, Dex 23, Con 20, Int 15, Wis 16, Cha 16

SQ lay on hands

Feats Empower Spell-Like Ability (magic missile), Flyby Attack, Weapon Finesse

Skills Bluff +13, Concentration +15, Diplomacy +7, Disguise +3 (+5 acting), Handle Animal +13, Hide +16, Intimidate +5, Knowledge (any one) +12, Listen +13, Move Silently +16, Ride +8, Sense Motive +13, Spellcraft +12, Spot +21

Advancement 8-14 HD (Medium); 15-21 HD (Large)

Fear Aura (Su) Once per day an avoral can create an aura of fear in a 20-foot radius. It is otherwise identical with fear from an 8th-level caster (save DC 17). The save DC is Charisma-based.

Lay on Hands (Su) As the paladin class feature, except that each day, an avoral can heal an amount of damage equal to its full normal hit points.

Speak with Animals (Su) This ability works like speak with animals (caster level 8th) but is a free action and does not require sound.

True Seeing (Su) This ability is identical with true seeing (caster level 14th), except that it has personal range and the avoral must concentrate for 1 full round before it takes effect. Thereafter the ability remains in effect as long as the avoral concentrates on it.

Skills An avoral's sharp eyes give it a +8 racial bonus on Spot checks.