Badger | CR 1/2 |
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Small Animal Init +3; Senses low-light vision, scent; Listen +3, Spot +3 Languages — |
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AC 15, touch 14, flat-footed 12 hp 6 (1 HD) Fort +4, Ref +5, Will +1 |
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Speed 30 ft., burrow 10 ft. Melee 2 claws +4 (1d2-1) and bite −1 (1d3-1) Space 5 ft.; Reach 5 ft. Base Atk +0; Grp −5 |
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Abilities Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6 Feats Weapon Finesse, Track Skills Escape Artist +7, Listen +3, Spot +3 Advancement 2 HD (Small) |
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Rage (Ex) A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to Armor Class. The creature cannot end its rage voluntarily.
Skills A badger has a +4 racial bonus on Escape Artist checks. |