Brass Dragon, Juvenile | CR 8 |
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Always CG Medium Dragon (Fire) Init +4; Senses blindsense 60 ft., darkvision 120 ft., keen senses; Listen +19, Spot +19 Languages Draconic; speak with animals |
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AC 22, touch 10, flat-footed 22 hp 110 (13 HD) Immune fire, sleep and paralysis Fort +10, Ref +8, Will +9 Weakness vulnerability to cold |
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Speed 60 ft., burrow 30 ft., fly 200 ft. (poor) Melee Bite +17 (1d8+3) and 2 Claws +15 (1d6+1) and 2 Wings +14 (1d4+1) Space 5 ft.; Reach 5 ft. Base Atk +13; Grp +16 Special Actions breath weapon (30 ft. cone of sleep or 60 ft. line of fire 4d6, DC 18) Spell-like Abilities (CL 4): At will—speak with animals 3/day—endure elements (radius 40 ft.) The save DCs are Charisma-based Typical Sorcerer Spells Known (CL 3): ()— |
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Abilities Str 17, Dex 10, Con 15, Int 12, Wis 13, Cha 12 Feats Alertness, Multiattack, Improved Initiative, Weapon Focus (bite), Weapon Focus (claw) Skills Bluff +6, Concentration +8, Diplomacy +6, Escape Artist +5, Gather Information +6, Intimidate +7, Knowledge (any 1) +17, Listen +19, Search +17, Sense Motive +7, Spot +19, Survival +6, Use Magic Device +6 Advancement 14-15 HD (Medium) Level adjustment +4 |
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Blindsense (Ex) Dragons can pinpoint creatures within a distance of 60 feet. Opponents the dragon can't actually see still have total concealment against the dragon.
Breath Weapon (Su) A brass dragon has two types of breath weapon, a line of fire and a cone of sleep . Creatures within the cone must succeed on a Will save or fall asleep, regardless of HD, for 1d6 rounds plus 1 round per age category of the dragon.
Keen Senses (Ex) A dragon sees four times as well as a human in shadowy illumination and twice as well in normal light. It also has darkvision out to 120 feet.
Skills Bluff, Gather Information, and Survival are considered class skills for brass dragons. |