Brass Dragon, Wyrmling | CR 3 |
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Always CG Tiny Dragon (Fire) Init +0; Senses blindsense 60 ft., darkvision 120 ft., keen senses; Listen +9, Spot +9 Languages Draconic; speak with animals |
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AC 15, touch 12, flat-footed 15 hp 30 (4 HD) Immune fire, sleep, paralysis Fort +5, Ref +4, Will +4 Weakness vulnerability to cold |
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Speed 60 ft., burrow 30 ft., fly 150 ft. (average) Melee Bite +6 (1d4) and 2 Claws +4 (1d3) Space 2-1/2 ft.; Reach 0 ft. (5 ft. with bite) Base Atk +4; Grp −4 Special Actions breath weapon (15 ft. cone of sleep or 30 ft. line of fire 1d6, DC 13) Spell-like Abilities (CL 1): At will—speak with animals The save DCs are Charisma-based |
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Abilities Str 11, Dex 10, Con 13, Int 10, Wis 11, Cha 10 Feats Alertness, Multiattack Skills Bluff +2, Concentration +3, Diplomacy +2, Escape Artist +2, Gather Information +2, Intimidate +2, Knowledge (any 1) +4, Listen +9, Search +7, Sense Motive +2, Spot +9, Survival +1, Use Magic Device +2 Advancement 5-6 HD (Tiny) Level adjustment +2 |
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Blindsense (Ex) Dragons can pinpoint creatures within a distance of 60 feet. Opponents the dragon can't actually see still have total concealment against the dragon.
Breath Weapon (Su) A brass dragon has two types of breath weapon, a line of fire and a cone of sleep . Creatures within the cone must succeed on a Will save or fall asleep, regardless of HD, for 1d6 rounds plus 1 round per age category of the dragon.
Keen Senses (Ex) A dragon sees four times as well as a human in shadowy illumination and twice as well in normal light. It also has darkvision out to 120 feet.
Skills Bluff, Gather Information, and Survival are considered class skills for brass dragons. |