Copper Dragon, Young | CR 7 |
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Always CG Medium Dragon (Earth) Init +4; Senses blindsense 60 ft., darkvision 120 ft., keen senses; Listen +18, Spot +18 Languages Draconic |
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AC 20, touch 10, flat-footed 20 hp 93 (11 HD) Immune acid, sleep, paralysis Fort +9, Ref +7, Will +9 |
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Speed 40 ft., fly 150 ft. (poor) Melee Bite +14 (1d8+2) and 2 Claws +11 (1d6+1) and 2 Wings +11 (1d4+1) Space 5 ft.; Reach 5 ft. Base Atk +11; Grp +13 Special Actions breath weapon (30 ft. cone of slow gas or 60 ft. line of acid 6d4, DC 17) Typical Sorcerer Spells Known (CL 1): ()— |
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Abilities Str 15, Dex 10, Con 15, Int 14, Wis 15, Cha 14 SQ spider climb Feats Alertness, Multiattack, Improved Initiative, Weapon Focus (bite) Skills Bluff +8, Concentration +8, Diplomacy +8, Escape Artist +6, Hide +6, Intimidate +8, Jump +8, Knowledge (any 2) +16, Listen +18, Search +16, Sense Motive +8, Spot +18, Use Magic Device +8 Advancement 12-13 HD (Medium) Level adjustment +4 |
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Blindsense (Ex) Dragons can pinpoint creatures within a distance of 60 feet. Opponents the dragon can't actually see still have total concealment against the dragon.
Breath Weapon (Su) A copper dragon has two types of breath weapon, a line of acid and a cone of slow gas. Creatures within the cone must succeed on a Fortitude save or be slowed for 1d6 rounds plus 1 round per age category of the dragon.
Keen Senses (Ex) A dragon sees four times as well as a human in shadowy illumination and twice as well in normal light. It also has darkvision out to 120 feet.
Spider Climb (Ex) A copper dragon can climb on stone surfaces as though using the spider climb spell.
Skills Bluff, Hide, and Jump are considered class skills for copper dragons. |