Copper Dragon, AdultCR 14

Always CG Large Dragon (Earth)

Init +4; Senses blindsense 60 ft., darkvision 120 ft., keen senses; Listen +28, Spot +28

Aura frightful presence (DC 23)

Languages Draconic

AC 28, touch 9, flat-footed 28
(−1 size, +19 natural)

hp 210 (20 HD); DR 5/magic

Immune acid, sleep, paralysis

SR 21

Fort +16, Ref +12, Will +15

Speed 40 ft., fly 150 ft. (poor)

Melee Bite +26 (2d6+6) and 2 Claws +24 (1d8+3) and 2 Wings +23 (1d6+3) and Tail Slap +23 (1d8+9)

Space 10 ft.; Reach 5 ft. (10 ft. with bite)

Base Atk +20; Grp +30

Special Actions breath weapon (40 ft. cone of slow gas or 80 ft. line of acid 12d4, DC 24)

Spell-like Abilities (CL 7):

2/day—stone shape

The save DCs are Charisma-based

Typical Sorcerer Spells Known (CL 7):


Abilities Str 23, Dex 10, Con 19, Int 16, Wis 17, Cha 16

SQ spider climb

Feats Alertness, Empower Spell, Multiattack, Improved Initiative, Power Attack, Weapon Focus (bite), Weapon Focus (claw)

Skills Bluff +15, Concentration +16, Diplomacy +15, Escape Artist +12, Hide +8, Intimidate +15, Jump +18, Knowledge (any 2) +26, Listen +28, Search +26, Sense Motive +15, Spot +28, Use Magic Device +15

Advancement 21-22 HD (Large)

Blindsense (Ex) Dragons can pinpoint creatures within a distance of 60 feet. Opponents the dragon can't actually see still have total concealment against the dragon.

Breath Weapon (Su) A copper dragon has two types of breath weapon, a line of acid and a cone of slow gas. Creatures within the cone must succeed on a Fortitude save or be slowed for 1d6 rounds plus 1 round per age category of the dragon.

Frightful Presence (Ex) A young adult or older dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 30 feet x the dragon's age category are subject to the effect if they have fewer HD than the dragon. A potentially affected creature that succeeds on a Will save (DC 10 + 1/2 dragon's HD + dragon's Cha modifier) remains immune to that dragon's frightful presence for 24 hours. On a failure, creatures with 4 or less HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of other dragons.

Keen Senses (Ex) A dragon sees four times as well as a human in shadowy illumination and twice as well in normal light. It also has darkvision out to 120 feet.

Spider Climb (Ex) A copper dragon can climb on stone surfaces as though using the spider climb spell.

Skills Bluff, Hide, and Jump are considered class skills for copper dragons.