Digester | CR 6 |
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Always N Medium Magical Beast Init +6; Senses darkvision 60 ft., low-light vision, scent; Listen +6, Spot +6 Languages — |
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AC 17, touch 12, flat-footed 15 hp 68 (8 HD) Immune acid Fort +9, Ref +10, Will +3 |
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Speed 60 ft., Melee Claw +11 (1d8+4) Space 5 ft.; Reach 5 ft. Base Atk +8; Grp +11 Special Actions acid spray |
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Abilities Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10 Feats Alertness, Improved Initiative, Lightning Reflexes Skills Hide +9, Listen +6, Jump +21, Spot +6 Advancement 9-12 HD (Medium); 13-24 HD (Large) |
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Acid Spray (Ex) A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can't use it again until 1d4 rounds later. The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.
Skills A digester's coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks. |