DigesterCR 6

Always N Medium Magical Beast

Init +6; Senses darkvision 60 ft., low-light vision, scent; Listen +6, Spot +6

Languages

AC 17, touch 12, flat-footed 15
(+2 Dex, +5 natural)

hp 68 (8 HD)

Immune acid

Fort +9, Ref +10, Will +3

Speed 60 ft.,

Melee Claw +11 (1d8+4)

Space 5 ft.; Reach 5 ft.

Base Atk +8; Grp +11

Special Actions acid spray

Abilities Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10

Feats Alertness, Improved Initiative, Lightning Reflexes

Skills Hide +9, Listen +6, Jump +21, Spot +6

Advancement 9-12 HD (Medium); 13-24 HD (Large)

Acid Spray (Ex) A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can't use it again until 1d4 rounds later.

The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.

Skills A digester's coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.