Dire ApeCR 3

Always N Large Animal

Init +2; Senses low-light vision, scent; Listen +5, Spot +6

Languages

AC 15, touch 11, flat-footed 13
(−1 size, +2 Dex, +4 natural)

hp 35 (5 HD)

Fort +6, Ref +6, Will +5

Speed 30 ft., climb 15 ft.

Melee 2 claws +8 (1d6+6) and bite +3 (1d8+3)

Space 10 ft.; Reach 10 ft.

Base Atk +3; Grp +13

Atk Options rend 2d6+9

Abilities Str 22, Dex 15, Con 14, Int 2, Wis 12, Cha 7

Feats Alertness, Toughness

Skills Climb +14, Listen +5, Move Silently +4, Spot +6

Advancement 6-15 HD (Large)

Rend (Ex) A dire ape that hits with both claw attacks latches onto the opponent's body and tears the flesh. This attack automatically deals an extra 2d6+9 points of damage.

Skills Dire apes have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.