Dire Ape | CR 3 |
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Always N Large Animal Init +2; Senses low-light vision, scent; Listen +5, Spot +6 Languages — |
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AC 15, touch 11, flat-footed 13 hp 35 (5 HD) Fort +6, Ref +6, Will +5 |
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Speed 30 ft., climb 15 ft. Melee 2 claws +8 (1d6+6) and bite +3 (1d8+3) Space 10 ft.; Reach 10 ft. Base Atk +3; Grp +13 Atk Options rend 2d6+9 |
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Abilities Str 22, Dex 15, Con 14, Int 2, Wis 12, Cha 7 Feats Alertness, Toughness Skills Climb +14, Listen +5, Move Silently +4, Spot +6 Advancement 6-15 HD (Large) |
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Rend (Ex) A dire ape that hits with both claw attacks latches onto the opponent's body and tears the flesh. This attack automatically deals an extra 2d6+9 points of damage.
Skills Dire apes have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened. |