Dire Wolf | CR 3 |
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Always N Large Animal Init +2; Senses low-light vision, scent; Listen +7, Spot +7 Languages — |
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AC 14, touch 11, flat-footed 12 hp 45 (6 HD) Fort +8, Ref +7, Will +6 |
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Speed 50 ft., Melee Bite +11 (1d8+10) Space 10 ft.; Reach 5 ft. Base Atk +4; Grp +15 Atk Options trip |
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Abilities Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10 Feats Alertness, Run, Weapon Focus (bite), Track Skills Hide +0, Listen +7, Move Silently +4, Spot +7, Survival +2* Advancement 7-18 HD (Large) |
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Trip (Ex) A dire wolf that hits with a bite attack can attempt to trip its opponent (+11 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the dire wolf.
Skills A dire wolf has a +2 racial bonus on Hide, Listen, Move Silently, and Spot checks. *It also has a +4 racial bonus on Survival checks when tracking by scent. |