Dire WolfCR 3

Always N Large Animal

Init +2; Senses low-light vision, scent; Listen +7, Spot +7

Languages

AC 14, touch 11, flat-footed 12
(−1 size, +2 Dex, +3 natural)

hp 45 (6 HD)

Fort +8, Ref +7, Will +6

Speed 50 ft.,

Melee Bite +11 (1d8+10)

Space 10 ft.; Reach 5 ft.

Base Atk +4; Grp +15

Atk Options trip

Abilities Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10

Feats Alertness, Run, Weapon Focus (bite), Track

Skills Hide +0, Listen +7, Move Silently +4, Spot +7, Survival +2*

Advancement 7-18 HD (Large)

Trip (Ex) A dire wolf that hits with a bite attack can attempt to trip its opponent (+11 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the dire wolf.

Skills A dire wolf has a +2 racial bonus on Hide, Listen, Move Silently, and Spot checks.

*It also has a +4 racial bonus on Survival checks when tracking by scent.