DretchCR 2

Always CE Small Outsider (Chaotic, Extraplanar, Evil)

Init +0; Senses darkvision 60 ft.; Listen +5, Spot +5

Languages Abyssal; telepathy 100 ft.

AC 16, touch 11, flat-footed 16
(+1 size, +5 natural)

hp 13 (2 HD); DR 5/cold iron or good

Immune electricity, poison

Resist acid 10, cold 10, fire 10

Fort +5, Ref +3, Will +3

Speed 20 ft.,

Melee 2 claws +4 (1d6+1) and bite +2 (1d4)

Space 5 ft.; Reach 5 ft.

Base Atk +2; Grp −1

Special Actions summon demon

Spell-like Abilities (CL 2):

1/day—scare (DC 12), stinking cloud (DC 13)

The save DCs are Charisma-based

Abilities Str 12, Dex 10, Con 14, Int 5, Wis 11, Cha 11

Feats Multiattack

Skills Hide +9, Listen +5, Move Silently +5, Spot +5, Search +2, Survival +0 (+2 following tracks)

Advancement 3-6 HD (Small)

Level adjustment +2

Summon Demon (Sp) Once per day a dretch can attempt to summon another dretch with a 35% chance of success. This ability is the equivalent of a 1st-level spell.

Telepathy (Su) Dretches can communicate telepathically with creatures within 100 feet that speak Abyssal.