Drow WarriorCR 1

Usually NE Medium Humanoid (Elf)

Init +1; Senses Listen +2, Spot +3

Languages Elven

AC 16, touch 11, flat-footed 15
(+1 Dex, +4 chain shirt, +1 light shield)

hp 4 (1 HD)

SR 12

Fort +2, Ref +1, Will −1*

Speed 30 ft.,

Melee Rapier +3 (1d6+1/18-20)

Ranged Hand crossbow +2 (1d4/19-20)

Space 5 ft.; Reach 5 ft.

Base Atk +1; Grp +2

Spell-like Abilities (CL ):

Abilities Str 13, Dex 13, Con 10, Int 12, Wis 9, Cha 10

SQ drow traits

Feats Weapon Focus (rapier)

Skills Hide +0, Listen +2, Search +4, Spot +3

Advancement By character class

Level adjustment +2

Drow Traits (Ex) Drows possess the following racial traits.

The drow warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8

Poison (Ex) An opponent hit by a drow's poisoned weapon must succeed on a DC 13 Fortitude save or fall unconscious. After 1 minute, the subject must succeed on another DC 13 Fortitude save or remain unconscious for 2d4 hours. A typical drow carries 1d4-1 doses of drow knockout poison. Drow typically coat arrows and crossbow bolts with this poison, but it can also be applied to a melee weapon. Note that drow have no special ability to apply poison without risking being poisoned themselves. Since this poison is not a magical effect, drow and other elves are susceptible to it.

Challenge Rating Drow with levels in NPC classes have a CR equal to their character level. Drow with levels in PC classes have a CR equal to their character level +1