DryadCR 3

Usually CG Medium Fey

Init +4; Senses Listen +9, Spot +9

Languages Common, Elven, Sylvan; wild empathy

AC 17, touch 14, flat-footed 13
(+4 Dex, +3 natural)

hp 14 (4 HD); DR 5/cold iron

Fort +3, Ref +8, Will +6

Speed 30 ft.,

Melee Dagger +6 (1d4/19-20)

Ranged Masterwork longbow +7 (1d8/x3)

Space 5 ft.; Reach 5 ft.

Base Atk +2; Grp +2

Spell-like Abilities (CL 6):

At will—entangle (DC 13), speak with plants, tree shape

3/day—charm person (DC 13), deep slumber (DC 15), tree stride

1/day—suggestion (DC 15)

The save DCs are Wisdom-based

Abilities Str 10, Dex 19, Con 11, Int 14, Wis 15, Cha 18

SQ tree dependent

Feats Great Fortitude, Weapon Finesse

Skills Escape Artist +11, Handle Animal +11, Hide +11, Knowledge (nature) +11, Listen +9, Move Silently +11, Ride +6, Spot +9, Survival +9, Use Rope +4 (+6 with bindings)

Advancement By character class

Tree Dependent (Su) Each dryad is mystically bound to a single, enormous oak tree and must never stray more than 300 yards from it. Any who do become ill and die within 4d6 hours. A dryad's oak does not radiate magic.

Wild Empathy (Ex) This power works like the druid's wild empathy class feature, except that the dryad has a +6 racial bonus on the check.