Efreeti | CR 8 |
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Always LE Large Outsider (Extraplanar, Fire) Init +7; Senses darkvision 60 ft.; Listen +15, Spot +15 Languages Auran, Common, Ignan, Infernal; telepathy 100 ft. |
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AC 18, touch 12, flat-footed 15; Dodge hp 65 (10 HD) Immune fire Fort +9, Ref +10, Will +9 Weakness vulnerability to cold |
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Speed 20 ft., fly 40 ft. (perfect) Melee 2 slams +15 (1d8+6 plus 1d6 fire) Space 10 ft.; Reach 10 ft. Base Atk +10; Grp +20 Atk Options Combat Reflexes Special Actions change size, plane shift, change shape Spell-like Abilities (CL 12): At will—detect magic, produce flame, pyrotechnics (DC 14), scorching ray (1 ray only) 3/day—invisibility, wall of fire (DC 16) 1/day—gaseous form, permanent image (DC 18) The save DCs are Charisma-based |
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Abilities Str 23, Dex 17, Con 14, Int 12, Wis 15, Cha 15 Feats Combat Casting, Combat Reflexes, Dodge, Quicken Spell-Like Ability (scorching ray), Improved Initiative Skills Bluff +15, Craft (any one) +14, Concentration +15, Diplomacy +6, Disguise +2 (+4 acting), Intimidate +17, Listen +15, Move Silently +16, Sense Motive +15, Spellcraft +14, Spot +15 Advancement 11-15 HD (Large); 16-30 HD (Huge) |
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Change Size (Sp) Twice per day, an efreeti can magically change a creature's size. This works just like an enlarge person or reduce person spell (the efreeti chooses when using the ability), except that the ability can work on the efreeti. A DC 13 Fortitude save negates the effect. The save DC is Charisma-based. This is the equivalent of a 2nd-level spell.
Heat (Ex) An efreeti's red-hot body deals 1d6 points of extra fire damage whenever it hits in melee, or in each round it maintains a hold when grappling.
Plane Shift (Sp) A genie can enter any of the elemental planes, the Astral Plane, or the Material Plane. This ability transports the genie and up to eight other creatures, provided they all link hands with the genie. It is otherwise similar to the spell of the same name (caster level 13th).
Change Shape (Su) An efreeti can assume the form of any Small, Medium or Large humanoid or giant.
Grant wishes (Sp) Once per day an efreet can grant three wishes to any being (nongenies only). |