Giant WaspCR 3

Large Vermin

Init +1; Senses darkvision 60 ft.; Listen +1, Spot +9

Languages

AC 14, touch 10, flat-footed 13
(−1 size, +1 Dex, +4 natural)

hp 32 (5 HD)

Fort +6, Ref +2, Will +2

Speed 20 ft., fly 60 ft. (good)

Melee Sting +6 (1d3+6 plus poison)

Space 10 ft.; Reach 5 ft.

Base Atk +3; Grp +11

Abilities Str 18, Dex 12, Con 14, Int -, Wis 13, Cha 11

SQ vermin traits

Feats

Skills Spot +9, Survival +1*

Advancement 6-8 HD (Large); 9-15 HD (Huge)

Poison (Ex) Injury, Fortitude DC 14, initial and secondary damage 1d6 Dex. The save DC is Constitution-based.

Skills Giant wasps have a +8 racial bonus on Spot checks.

*They also have a +4 racial bonus on Survival checks to orient themselves.