Girallon | CR 6 |
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Always N Large Magical Beast Init +3; Senses darkvision 60 ft., low-light vision, scent; Listen +1, Spot +6 Languages — |
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AC 16, touch 12, flat-footed 15 hp 58 (7 HD) Fort +7, Ref +8, Will +5 |
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Speed 40 ft., climb 40 ft. Melee 4 claws +12 (1d4+6) and bite +7 (1d8+3) Space 10 ft.; Reach 10 ft. Base Atk +7; Grp +17 Atk Options rend 2d4+9 |
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Abilities Str 22, Dex 17, Con 14, Int 2, Wis 12, Cha 7 Feats Iron Will, Toughness (2) Skills Climb +14, Move Silently +8, Spot +6 Advancement 8-10 HD (Large); 11-21 HD (Huge) |
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Rend (Ex) A girallon that hits with two or more claw attacks latches onto the opponent's body and tears the flesh. This attack automatically deals an extra 2d4+9 points of damage.
Skills A girallon has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened. |