Goblin Warrior | CR 1/3 |
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Usually NE Small Humanoid (Goblinoid) Init +1; Senses darkvision 60 ft.; Listen +2, Spot +2 Languages Goblin |
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AC 15, touch 12, flat-footed 14 hp 5 (1 HD) Fort +3, Ref +1, Will −1 |
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Speed 30 ft., Melee Morningstar +2 (1d6) Ranged Javelin +3 (1d4) Space 5 ft.; Reach 5 ft. Base Atk +1; Grp −3 |
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Abilities Str 11, Dex 13, Con 12, Int 10, Wis 9, Cha 6 Feats Alertness Skills Hide +5, Listen +2, Move Silently +5, Ride +4, Spot +2 Advancement By character class Level adjustment +0 |
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Skills Goblins have a +4 racial bonus on Move Silently and Ride checks. Goblin cavalry (mounted on worgs) usually select the Mounted Combat feat in place of the Alertness feat, which reduces their Spot and Listen check modifiers from +3 to +1.
Challenge Rating Goblins with levels in NPC classes have a CR equal to their character level -2. |