Gray Render | CR 8 |
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Usually N Large Magical Beast Init +0; Senses darkvision 60 ft., low-light vision, scent; Listen +1, Spot +10 Languages — |
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AC 19, touch 9, flat-footed 19 hp 125 (10 HD) Fort +14, Ref +7, Will +4 |
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Speed 30 ft., Melee Bite +15 (2d6+6) and 2 claws +10 (1d6+3) Space 10 ft.; Reach 10 ft. Base Atk +10; Grp +20 Atk Options Cleave, Power Attack, Improved Bull Rush |
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Abilities Str 23, Dex 10, Con 24, Int 3, Wis 12, Cha 8 Feats Cleave, Power Attack, Improved Bull Rush, Track Skills Hide +2, Spot +10, Survival +3 Advancement 11-15 HD (Large); 16-30 HD (Huge) Level adjustment +5 (cohort) |
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Improved Grab (Ex) To use this ability, a gray render must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Rend (Ex) A gray render that wins a grapple check after a successful bite attack establishes a hold, latching onto the opponent's body and tearing the flesh. This attack automatically deals 2d6+9 points of damage.
Skills Gray renders have a +4 racial bonus on Spot checks due to their six keen eyes. |