Grick | CR 3 |
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Usually N Medium Aberration Init +2; Senses darkvision 60 ft., scent; Listen +6, Spot +6 Languages — |
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AC 16, touch 12, flat-footed 14 hp 9 (2 HD); DR 10/magic Fort +0, Ref +2, Will +5 |
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Speed 30 ft., climb 20 ft. Melee 4 tentacles +3 (1d4+2) and bite −2 (1d3+1) Space 5 ft.; Reach 5 ft. Base Atk +1; Grp +3 |
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Abilities Str 14, Dex 14, Con 11, Int 3, Wis 14, Cha 5 Feats Alertness, Track Skills Climb +10, Hide +3*, Listen +6, Spot +6 Advancement 3-4 HD (Medium); 5-6 HD (Large) |
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Skills A grick has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened. *Their coloration affords gricks a +8 racial bonus on Hide checks when in natural rocky areas. |