GrickCR 3

Usually N Medium Aberration

Init +2; Senses darkvision 60 ft., scent; Listen +6, Spot +6

Languages

AC 16, touch 12, flat-footed 14
(+2 Dex, +4 natural)

hp 9 (2 HD); DR 10/magic

Fort +0, Ref +2, Will +5

Speed 30 ft., climb 20 ft.

Melee 4 tentacles +3 (1d4+2) and bite −2 (1d3+1)

Space 5 ft.; Reach 5 ft.

Base Atk +1; Grp +3

Abilities Str 14, Dex 14, Con 11, Int 3, Wis 14, Cha 5

Feats Alertness, Track

Skills Climb +10, Hide +3*, Listen +6, Spot +6

Advancement 3-4 HD (Medium); 5-6 HD (Large)

Skills A grick has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened.

*Their coloration affords gricks a +8 racial bonus on Hide checks when in natural rocky areas.