GynosphinxCR 8

Always N Large Magical Beast

Init +5; Senses darkvision 60 ft., low-light vision; Listen +17, Spot +17

Languages

AC 21, touch 10, flat-footed 20
(−1 size, +1 Dex, +11 natural)

hp 52 (8 HD)

Fort +7, Ref +7, Will +8

Speed 40 ft., fly 60 ft. (poor)

Melee 2 claws +11 (1d6+4)

Space 10 ft.; Reach 5 ft.

Base Atk +8; Grp +16

Atk Options pounce, rake 1d6+2

Spell-like Abilities (CL 14):

3/day—clairaudience/clairvoyance, detect magic, read magic, see invisibility

1/day—comprehend languages, locate object, dispel magic, remove curse (DC 18), legend lore

The save DCs are Charisma-based

Abilities Str 19, Dex 12, Con 13, Int 18, Wis 19, Cha 19

Feats Combat Casting, Improved Initiative, Iron Will

Skills Bluff +15, Concentration +12, Diplomacy +8, Disguise +4 (+6 acting), Intimidate +13, Listen +17, Sense Motive +15, Spot +17

Advancement 9-12 HD (Large); 13-24 HD (Huge)

Level adjustment +4 (cohort)

Rake (Ex) Attack bonus +11 melee, damage 1d6+2.

Symbols (Sp) Once per week a gynosphinx can create a symbol of death , a symbol of fear , a symbol of insanity , a symbol of pain , a symbol of persuasion , a symbol of sleep , and a symbol of stunning as the spells (caster level 18th), except that all save DCs are 22 and each symbol remains a maximum of one week once scribed. The save DCs are Charisma-based.