JanniCR 4

Usually N Medium Outsider (Native)

Init +6; Senses darkvision 60 ft.; Listen +11, Spot +11

Languages Common, one elemental language (Aquan, Auran, Ignan, or Terran), one alignment language (Abyssal, Celestial, or Infernal); telepathy 100 ft.

AC 18, touch 12, flat-footed 16; Dodge, Mobility
(+2 Dex, +1 natural, +5 chainmail)

hp 33 (6 HD)

Resist fire 10

Fort +6, Ref +7, Will +7

Speed 20 ft., fly 15 ft. (perfect)

Melee Scimitar +9/+4 (1d6+4/18-20)

Ranged Longbow +8/+3 (1d8/x3)

Space 5 ft.; Reach 5 ft.

Base Atk +6; Grp +9

Atk Options Combat Reflexes

Special Actions change size, plane shift

Spell-like Abilities (CL 12):

3/day—invisibility (self only), speak with animals

1/day—create food and water, ethereal jaunt (for 1 hour)

The save DCs are Charisma-based

Abilities Str 16, Dex 15, Con 12, Int 14, Wis 15, Cha 13

SQ elemental endurance

Feats Combat Reflexes, Dodge, Mobility, Improved Initiative

Skills Appraise +11, Concentration +10, Craft (any two) +11, Diplomacy +3, Escape Artist +6, Listen +11, Move Silently +6, Ride +11, Sense Motive +11, Spot +11, Use Rope +2 (+4 with bindings)

Advancement 7-9 HD (Medium); 10-18 HD (Large)

Level adjustment +5

Change Size (Sp) Twice per day, a janni can magically change a creature's size. This works just like an enlarge person or reduce person spell (the janni chooses when using the ability), except that the ability can work on the janni. A DC 13 Fortitude save negates the effect. The save DC is Charisma-based. This is the equivalent of a 2nd-level spell.

Elemental Endurance (Ex) Jann can survive on the Elemental Planes of Air, Earth, Fire, or Water for up to 48 hours. Failure to return to the Material Plane before that time expires causes a janni to take 1 point of damage per additional hour spent on the elemental plane, until it dies or returns to the Material Plane.

Plane Shift (Sp) A genie can enter any of the elemental planes, the Astral Plane, or the Material Plane. This ability transports the genie and up to eight other creatures, provided they all link hands with the genie. It is otherwise similar to the spell of the same name (caster level 13th).