Lion | CR 3 |
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Large Animal Init +3; Senses low-light vision, scent; Listen +5, Spot +5 Languages — |
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AC 15, touch 12, flat-footed 12 hp 32 (5 HD) Fort +6, Ref +7, Will +2 |
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Speed 40 ft., Melee 2 claws +7 (1d4+5) and bite +2 (1d8+2) Space 10 ft.; Reach 5 ft. Base Atk +3; Grp +12 Atk Options pounce, improved grab, rake 1d4+2 |
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Abilities Str 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6 Feats Alertness, Run Skills Balance +7, Hide +3*, Listen +5, Move Silently +11, Spot +5 Advancement 6-8 HD (Large) |
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Improved Grab (Ex) To use this ability, a lion must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex) If a lion charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex) Attack bonus +7 melee, damage 1d4+2.
Skills Lions have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12. |