LizardCR 1/6

Tiny Animal

Init +2; Senses low-light vision; Listen +3, Spot +3

Languages

AC 14, touch 14, flat-footed 12
(+2 size, +2 Dex)

hp 2 (1/2 HD)

Fort +2, Ref +4, Will +1

Speed 20 ft., climb 20 ft.

Melee Bite +4 (1d4-4)

Space 2-1/2 ft.; Reach 0 ft.

Base Atk +0; Grp −12

Abilities Str 3, Dex 15, Con 10, Int 1, Wis 12, Cha 2

Feats Weapon Finesse

Skills Balance +10, Climb +12, Hide +10, Listen +3, Spot +3

Advancement -

Skills Lizards have a +8 racial bonus on Balance checks. They also have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened. Lizards use their Dexterity modifier instead of their Strength modifier for Climb checks.