Locust SwarmCR 3

Always N Diminutive Vermin (Swarm)

Init +4; Senses darkvision 60 ft.; Listen +4, Spot +4

Languages

AC 18, touch 18, flat-footed 14
(+4 size, +4 Dex)

hp 21 (6 HD)

Immune immune to weapon damage

Fort +4, Ref +6, Will +2

Speed 10 ft., fly 30 ft. (poor)

Space 10 ft.; Reach 0 ft.

Base Atk +4; Grp

Abilities Str 1, Dex 19, Con 8, Int -, Wis 10, Cha 2

SQ swarm traits, vermin traits

Feats

Skills Listen +4, Spot +4

Advancement None

Distraction (Ex) Any living creature that begins its turn with a locust swarm in its space must succeed on a DC 12 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.

Skills A locust swarm has a +4 racial bonus on Listen and Spot checks.