NalfeshneeCR 14

Always CE Huge Outsider (Chaotic, Extraplanar, Evil)

Init +1; Senses darkvision 60 ft., true seeing; Listen +31, Spot +31

Languages Abyssal, Celestial, Draconic; telepathy 100 ft.

AC 27, touch 9, flat-footed 26
(−2 size, +1 Dex, +18 natural)

hp 175 (14 HD); DR 10/good

Immune electricity, poison

Resist acid 10, cold 10, fire 10; SR 22

Fort +17, Ref +10, Will +15

Speed 30 ft., fly 40 ft. (poor)

Melee Bite +20 (2d8+7) and 2 claws +17 (1d8+3)

Space 15 ft.; Reach 15 ft.

Base Atk +14; Grp +29

Atk Options Cleave, Improved Bull Rush, Power Attack, smite

Special Actions summon demon

Spell-like Abilities (CL 12):

At will—call lightning (DC 18), feeblemind (DC 20), greater dispel magic, slow (DC 18), greater teleport (self plus 50 pounds of objects only), unholy aura (DC 23)

The save DCs are Charisma-based

Abilities Str 25, Dex 13, Con 27, Int 22, Wis 22, Cha 20

Feats Cleave, Improved Bull Rush, Multiattack, Power Attack, Weapon Focus (bite)

Skills Bluff +22, Concentration +25, Diplomacy +26, Disguise +5 (+7 acting), Hide +10, Intimidate +22, Knowledge (arcana) +23, Listen +31, Move Silently +18, Search +23, Sense Motive +23, Spellcraft +25 (+27 scrolls), Spot +31, Survival +6 (+8 following tracks), Use Magic Device +22 (+24 scrolls)

Advancement 15-20 HD (Huge); 21-42 HD (Gargantuan)

Smite (Su) Three times per day a nalfeshnee can create a nimbus of unholy light. When the demon triggers the ability, rainbow-colored beams play around its body. One round later they burst in a 60-foot radius. Any creature within this area must succeed on a DC 22 Will save or be dazed for 1d10 rounds as visions of its worst fears hound it. The creature receives its full Dexterity and shield bonuses to AC if attacked but can take no actions. Other demons are immune to this effect. The save DC is Charisma-based.

Summon Demon (Sp) Twice per day a nalfeshnee can attempt to summon 1d4 vrocks, 1d4 hezrous, or one glabrezu with a 50% chance of success, or another nalfeshnee with a 20% chance of success. This ability is the equivalent of a 5th-level spell.

True Seeing (Su) Nalfeshnees continuously use true seeing, as the spell (caster level 14th).