Orc | CR 1/2 |
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Often CE Medium Humanoid (Orc) Init +0; Senses darkvision 60 ft.; Listen +1, Spot +1 Languages Orc |
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AC 13, touch 10, flat-footed 13 hp 5 (1 HD) Fort +3, Ref +0, Will −2 |
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Speed 30 ft., Melee Falchion +4 (2d4+4/18-20) Ranged Javelin +1 (1d6+3) Space 5 ft.; Reach 5 ft. Base Atk +1; Grp +4 |
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Abilities Str 17, Dex 11, Con 12, Int 8, Wis 7, Cha 6 SQ light sensitivity Feats Alertness Skills Listen +1, Spot +1 Advancement By character class Level adjustment +0 |
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Light Sensitivity (Ex) Orcs are dazzled in bright sunlight or within the radius of a daylight spell. |