Phase SpiderCR 5

Always N Large Magical Beast

Init +7; Senses darkvision 60 ft., low-light vision; Listen +1, Spot +4


AC 15, touch 12, flat-footed 12
(−1 size, +3 Dex, +3 natural)

hp 42 (5 HD)

Fort +7, Ref +7, Will +2

Speed 40 ft., climb 20 ft.

Melee Bite +7 (1d6+4 plus poison)

Space 10 ft.; Reach 5 ft.

Base Atk +5; Grp +12

Special Actions ethereal jaunt

Abilities Str 17, Dex 17, Con 16, Int 7, Wis 13, Cha 10

Feats Ability Focus (poison), Improved Initiative

Skills Climb +11, Move Silently +11, Spot +4

Advancement 6-8 HD (Large); 9-15 HD (Huge)

Ethereal Jaunt (Su) A phase spider can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action (or during a move action). The ability is otherwise identical with ethereal jaunt (caster level 15th).

Poison (Ex) Injury, Fortitude DC 17, initial and secondary damage 1d8 Con. The save DC is Constitution-based.

Skills A phase spider has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened.