Phase Spider | CR 5 |
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Always N Large Magical Beast Init +7; Senses darkvision 60 ft., low-light vision; Listen +1, Spot +4 Languages — |
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AC 15, touch 12, flat-footed 12 hp 42 (5 HD) Fort +7, Ref +7, Will +2 |
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Speed 40 ft., climb 20 ft. Melee Bite +7 (1d6+4 plus poison) Space 10 ft.; Reach 5 ft. Base Atk +5; Grp +12 Special Actions ethereal jaunt |
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Abilities Str 17, Dex 17, Con 16, Int 7, Wis 13, Cha 10 Feats Ability Focus (poison), Improved Initiative Skills Climb +11, Move Silently +11, Spot +4 Advancement 6-8 HD (Large); 9-15 HD (Huge) |
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Ethereal Jaunt (Su) A phase spider can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action (or during a move action). The ability is otherwise identical with ethereal jaunt (caster level 15th).
Poison (Ex) Injury, Fortitude DC 17, initial and secondary damage 1d8 Con. The save DC is Constitution-based.
Skills A phase spider has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened. |