Pixie | CR 4 (5 with irresistible dance) |
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Always NG Small Fey Init +4; Senses low-light vision; Listen +8, Spot +8 Languages Common, Sylvan |
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AC 16, touch 15, flat-footed 12; Dodge hp 3 (1 HD); DR 10/cold iron SR 15 Fort +0, Ref +6, Will +4 |
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Speed 20 ft., fly 60 ft. (good) Melee Short sword +5 (1d4-2/19-20) Ranged Longbow +5 (1d6-2/x3) Space 5 ft.; Reach 5 ft. Base Atk +0; Grp −6 Atk Options special arrows Special Actions change shape Spell-like Abilities (CL 8): 1/day—lesser confusion (DC 14), dancing lights, detect chaos, detect good, detect evil, detect law, detect thoughts (DC 15), dispel magic, entangle (DC 14), permanent image (visual and auditory elements only) (DC 19) The save DCs are Charisma-based |
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Abilities Str 7, Dex 18, Con 11, Int 16, Wis 15, Cha 16 SQ greater invisibility Feats Weapon Finesse, Dodge Skills Bluff +7, Concentration +4, Escape Artist +8, Hide +8, Listen +8, Move Silently +8, Ride +8, Search +9, Sense Motive +6, Spot +8 Advancement 2-3 HD (Small) Level adjustment +4 (+6 with irresistible dance) |
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Greater Invisibility (Su) A pixie remains invisible even when it attacks. This ability is constant, but the pixie can suppress or resume it as a free action.
Special Arrows (Ex) Pixies sometimes employ arrows that deal no damage but can erase memory or put a creature to sleep.
Change Shape (Su) A pixie can assume the form of any Small or Medium humanoid.
Dance (Sp) One pixie in ten can use Otto's irresistible dance (caster level 8th) once per day. |