Shark, MediumCR 1

Medium Animal (Aquatic)

Init +2; Senses blindsense, keen scent; Listen +6, Spot +6

Languages

AC 15, touch 12, flat-footed 13
(+2 Dex, +3 natural)

hp 16 (3 HD)

Fort +4, Ref +5, Will +2

Speed swim 60 ft.

Melee Bite +4 (1d6+1)

Space 5 ft.; Reach 5 ft.

Base Atk +2; Grp +3

Abilities Str 13, Dex 15, Con 13, Int 1, Wis 12, Cha 2

Feats Alertness, Weapon Finesse

Skills Listen +6, Spot +6, Swim +9

Advancement 4-6 HD (Medium)

Blindsense (Ex) A shark can locate creatures underwater within a 30-foot radius. This ability works only when the shark is underwater.

Keen Scent (Ex) A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.

Skills A shark has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.