Stone Giant | CR 8 |
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Usually N Large Giant (Earth) Init +2; Senses darkvision 60 ft., low-light vision; Listen +1, Spot +12 Languages Giant, Common |
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AC 25, touch 11, flat-footed 23 hp 119 (14 HD) Fort +13, Ref +6, Will +7 |
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Speed 30 ft., Melee Greatclub +17/+12 (2d8+12); or Melee 2 slams +17 (1d4+8) Ranged Rock +11 (2d8+12) Space 10 ft.; Reach 10 ft. Base Atk +10; Grp +22 Atk Options Combat Reflexes, Point Blank Shot, Power Attack, Precise Shot Special Actions rock catching |
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Abilities Str 27, Dex 15, Con 19, Int 10, Wis 12, Cha 11 Feats Combat Reflexes, Iron Will, Point Blank Shot, Power Attack, Precise Shot Skills Climb +11, Hide +6*, Jump +11, Spot +12 Advancement By character class Level adjustment +4 (elder +6) |
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Rock Catching (Ex) A giant can catch Small, Medium, and Large rocks (or projectiles of similar shape). Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for Medium one, and 25 for a Large one. (if the projectile provides a magical bonus on attack rolls, the DC increases by that amount.) The giant must be ready for and aware of the attack in order to make a rock catching attempt. A stone giant gains a +4 racial bonus on its Reflex save when attempting to catch a thrown rock.
Rock Throwing (Ex) Adult giants are accomplished rock throwers and receive a +1 racial bonus on attack rolls when throwing rocks. The range increment is 180 feet for a stone giant's thrown rocks and they weigh between 60 and 80 pounds (medium objects). It uses both hands when throwing a rock.
Skills *A stone giant gains a +8 racial bonus on Hide checks in rocky terrain. |