Stone GiantCR 8

Usually N Large Giant (Earth)

Init +2; Senses darkvision 60 ft., low-light vision; Listen +1, Spot +12

Languages Giant, Common

AC 25, touch 11, flat-footed 23
(−1 size, +2 Dex, +11 natural, +3 hide armor)

hp 119 (14 HD)

Fort +13, Ref +6, Will +7

Speed 30 ft.,

Melee Greatclub +17/+12 (2d8+12); or

Melee 2 slams +17 (1d4+8)

Ranged Rock +11 (2d8+12)

Space 10 ft.; Reach 10 ft.

Base Atk +10; Grp +22

Atk Options Combat Reflexes, Point Blank Shot, Power Attack, Precise Shot

Special Actions rock catching

Abilities Str 27, Dex 15, Con 19, Int 10, Wis 12, Cha 11

Feats Combat Reflexes, Iron Will, Point Blank Shot, Power Attack, Precise Shot

Skills Climb +11, Hide +6*, Jump +11, Spot +12

Advancement By character class

Level adjustment +4 (elder +6)

Rock Catching (Ex) A giant can catch Small, Medium, and Large rocks (or projectiles of similar shape). Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for Medium one, and 25 for a Large one. (if the projectile provides a magical bonus on attack rolls, the DC increases by that amount.) The giant must be ready for and aware of the attack in order to make a rock catching attempt. A stone giant gains a +4 racial bonus on its Reflex save when attempting to catch a thrown rock.

Rock Throwing (Ex) Adult giants are accomplished rock throwers and receive a +1 racial bonus on attack rolls when throwing rocks. The range increment is 180 feet for a stone giant's thrown rocks and they weigh between 60 and 80 pounds (medium objects). It uses both hands when throwing a rock.

Skills *A stone giant gains a +8 racial bonus on Hide checks in rocky terrain.