SuccubusCR 7

Always CE Medium Outsider (Chaotic, Extraplanar, Evil)

Init +1; Senses darkvision 60 ft.; Listen +19, Spot +19

Languages Abyssal, Celestial, Draconic; telepathy 100 ft., tongues

AC 20, touch 11, flat-footed 19; Dodge, Mobility
(+1 Dex, +9 natural)

hp 33 (6 HD); DR 10/cold iron or good

Immune electricity, poison

Resist acid 10, cold 10, fire 10; SR 18

Fort +6, Ref +6, Will +7

Speed 30 ft., fly 50 ft. (average)

Melee 2 claws +7 (1d6+1)

Space 5 ft.; Reach 5 ft.

Base Atk +6; Grp +7

Atk Options energy drain

Special Actions summon demon, change shape

Spell-like Abilities (CL 12):

At will—charm monster (DC 22), detect good, detect thoughts (DC 20), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 21), greater teleport (self plus 50 pounds of objects only)

The save DCs are Charisma-based

Abilities Str 13, Dex 13, Con 13, Int 16, Wis 14, Cha 26

Feats Dodge, Mobility, Persuasive

Skills Bluff +19, Concentration +10, Diplomacy +12, Disguise +17* (+19 acting), Escape Artist +10, Hide +10, Intimidate +19, Knowledge (any one) +12, Listen +19, Move Silently +10, Search +12, Spot +19, Survival +2 (+4 following tracks), Use Rope +1 (+3 with bindings)

Advancement 7-12 HD (Medium)

Level adjustment +6

Summon Demon (Sp) Once per day a succubus can attempt to summon 1 vrock with a 30% chance of success. This ability is the equivalent of a 3rd-level spell.

Tongues (Su) A succubus has a permanent tongues ability (as the spell, caster level 12th). Succubi usually use verbal communication with mortals.

Skills Succubi have a +8 racial bonus on Listen and Spot checks.

*While using her polymorph ability, a succubus gains a +10 circumstance bonus on Disguise checks.

Change Shape (Su) A succubus can assume the form of any Small or Medium humanoid.