Tiefling | CR 1/2 |
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Usually evil (any) Medium Outsider (Native) Init +1; Senses darkvision 60 ft.; Listen −1, Spot −1 Languages — |
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AC 15, touch 11, flat-footed 14 hp 5 (1 HD) Resist cold 5, electricity 5, fire 5 Fort +3, Ref +1, Will −1 |
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Speed 30 ft., Melee Rapier +3 (1d6+1/18-20) Ranged Light crossbow +2 (1d8/19-20) Space 5 ft.; Reach 5 ft. Base Atk +1; Grp +2 Special Actions darkness |
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Abilities Str 13, Dex 13, Con 12, Int 12, Wis 9, Cha 6 Feats Weapon Focus (rapier) Skills Bluff +4, Hide +5, Move Silently +1, Sleight of Hand +1 Advancement By character class Level adjustment +1 |
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Darkness (Sp) A tiefling can use darkness once per day (caster level equal to class levels).
Skills A tiefling has a +2 racial bonus on Bluff and Hide checks. |