TieflingCR 1/2

Usually evil (any) Medium Outsider (Native)

Init +1; Senses darkvision 60 ft.; Listen −1, Spot −1

Languages

AC 15, touch 11, flat-footed 14
(+1 Dex, +3 studded leather, +1 light shield)

hp 5 (1 HD)

Resist cold 5, electricity 5, fire 5

Fort +3, Ref +1, Will −1

Speed 30 ft.,

Melee Rapier +3 (1d6+1/18-20)

Ranged Light crossbow +2 (1d8/19-20)

Space 5 ft.; Reach 5 ft.

Base Atk +1; Grp +2

Special Actions darkness

Abilities Str 13, Dex 13, Con 12, Int 12, Wis 9, Cha 6

Feats Weapon Focus (rapier)

Skills Bluff +4, Hide +5, Move Silently +1, Sleight of Hand +1

Advancement By character class

Level adjustment +1

Darkness (Sp) A tiefling can use darkness once per day (caster level equal to class levels).

Skills A tiefling has a +2 racial bonus on Bluff and Hide checks.