White Dragon, WyrmlingCR 2

Always CE Tiny Dragon (Cold)

Init +0; Senses blindsense 60 ft., darkvision 120 ft., keen senses; Listen +8, Spot +8

Languages Draconic

AC 14, touch 12, flat-footed 14
(+2 size, +2 natural)

hp 22 (3 HD)

Immune cold, sleep, paralysis

Fort +4, Ref +3, Will +3

Weakness vulnerability to fire

Speed 60 ft., burrow 30 ft., fly 150 ft. (average), swim 60 ft.

Melee Bite +5 (1d4) and 2 Claws +3 (1d3)

Space 2-1/2 ft.; Reach 0 ft. (5 ft. with bite)

Base Atk +3; Grp −5

Special Actions breath weapon (15 ft. cone of cold 1d6, DC 12)

Abilities Str 11, Dex 10, Con 13, Int 6, Wis 11, Cha 6

SQ icewalking

Feats Alertness, Multiattack

Skills Concentration +2, Diplomacy −1, Escape Artist +1, Intimidate −1, Knowledge (any 1) −1, Listen +8, Search +4, Sense Motive +1, Spot +8

Advancement 4-5 HD (Tiny)

Level adjustment +2

Blindsense (Ex) Dragons can pinpoint creatures within a distance of 60 feet. Opponents the dragon can't actually see still have total concealment against the dragon.

Breath Weapon (Su) A white dragon has one type of breath weapon, a cone of cold.

Freezing Fog (Sp): An old or older white dragon can use this ability three times per day. It is similar to a solid fog spell but also causes a rime of slippery ice to form on any surface the fog touches, creating the effect of a grease spell. The dragon is immune to the grease effect because of its icewalking ability. This ability is the equivalent of a 5th-level spell.

Icewalking (Ex) This ability works like the spider climb spell, but the surfaces the dragon climbs must be icy. It is always in effect.

Keen Senses (Ex) A dragon sees four times as well as a human in shadowy illumination and twice as well in normal light. It also has darkvision out to 120 feet.

Skills Hide, Move Silently, and Swim are considered class skills for white dragons.