Worg | CR 2 |
---|---|
Usually NE Medium Magical Beast Init +2; Senses darkvision 60 ft., low-light vision, scent; Listen +6, Spot +6 Languages Worg |
|
AC 14, touch 12, flat-footed 12 hp 30 (4 HD) Fort +6, Ref +6, Will +3 |
|
Speed 50 ft., Melee Bite +7 (1d6+4) Space 5 ft.; Reach 5 ft. Base Atk +4; Grp +7 Atk Options trip |
|
Abilities Str 17, Dex 15, Con 15, Int 6, Wis 14, Cha 10 Feats Alertness, Track Skills Hide +4, Listen +6, Move Silently +6, Spot +6, Survival +2* Advancement 5-6 HD (Medium); 7-12 HD (Large) Level adjustment +1 (cohort) |
|
Trip (Ex) A worg that hits with a bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the worg.
Skills A worg has a +1 racial bonus on Listen, Move Silently, and Spot checks, and a +2 racial bonus on Hide checks. *A worg has a +4 racial bonus on Survival checks when tracking by scent. |