WorgCR 2

Usually NE Medium Magical Beast

Init +2; Senses darkvision 60 ft., low-light vision, scent; Listen +6, Spot +6

Languages Worg

AC 14, touch 12, flat-footed 12
(+2 Dex, +2 natural)

hp 30 (4 HD)

Fort +6, Ref +6, Will +3

Speed 50 ft.,

Melee Bite +7 (1d6+4)

Space 5 ft.; Reach 5 ft.

Base Atk +4; Grp +7

Atk Options trip

Abilities Str 17, Dex 15, Con 15, Int 6, Wis 14, Cha 10

Feats Alertness, Track

Skills Hide +4, Listen +6, Move Silently +6, Spot +6, Survival +2*

Advancement 5-6 HD (Medium); 7-12 HD (Large)

Level adjustment +1 (cohort)

Trip (Ex) A worg that hits with a bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the worg.

Skills A worg has a +1 racial bonus on Listen, Move Silently, and Spot checks, and a +2 racial bonus on Hide checks. *A worg has a +4 racial bonus on Survival checks when tracking by scent.