Converting Character Height and Weight
Unlike tactical distances, character height and weight in the D&D
game isn't based on any basic unit of game distance. You can simply generate
your character's height and weight according to Table 6-6 in the Player's
Handbook and convert the measurements you get into metric units using
the table at the beginning of this article. Or, you can use the height and
weight table given below. The table will produce almost exactly the same
characters as if you had used Table 6-6 in the Player's Handbook and
then converted the measurements.
Random Height and Weight
Race |
Base
Height |
Height
Modifier* |
Base
Weight |
Weight
Modifier** |
Human, man |
145 cm |
+5d10 |
61 kg |
x(2d8) hg |
Human, woman |
132 cm |
+5d10 |
44 kg |
x(2d8) hg |
Dwarf, man |
116 cm |
+2d8 |
66 kg |
x(3d10) hg |
Dwarf, woman |
110 cm |
+2d8 |
66 kg |
x(3d10) hg |
Elf, man |
135 cm |
+3d10 |
43 kg |
x(2d6) hg |
Elf, woman |
135 cm |
+3d10 |
40 kg |
x(2d6) hg |
Gnome, man |
93 cm |
+2d8 |
21 kg |
x(1d2) hg |
Gnome, woman |
88 cm |
+2d8 |
18 kg |
x(1d2) hg |
Half-elf, man |
138 cm |
+4d10 |
51 kg |
x(2d8) hg |
Half-elf, woman |
133 cm |
+4d10 |
41 kg |
x(2d8) hg |
Half-orc, man |
145 cm |
+5d12 |
76 kg |
x(2d12) hg |
Half-orc, woman |
130 cm |
+5d12 |
56 kg |
x(2d12) hg |
Halfling, man |
83 cm |
+2d8 |
16 kg |
x(1d2) hg |
Halfling, woman |
78 cm |
+2d8 |
13 kg |
x(1d2) hg |
*Add the height modifier to the base height.
**To determine weight, first determine height. Then multiply the character's
height modifier by the weight modifier and add the result to the base weight.
Converting Money and Equipment
The game's monetary system is unique to the game and requires no conversion for
use with metric weights and measures. We can assume that a single coin weighs
10 grams (100 coins to a kilogram).
Likewise, the weights for most items can be converted directly to
metric units and rounded off to the most convenient number for game play. The
tables that follow give metric weights for the equipment shown in the Player's
Handbook. All of the metric values have been rounded down to whole units
where possible. This rounding makes most equipment slightly lighter under the
metric system and also gives most containers slightly less capacity.
Trade Goods
Cost |
Item |
2 cp |
1 kg of wheat or one chicken |
4 cp |
1 kg of flour |
2 sp |
1 kg of iron |
1 gp |
1 kg of tobacco or copper, or one goat |
2 gp |
1 kg of cinnamon or one sheep |
3 gp |
One pig |
4 gp |
1 kg of ginger or pepper |
4 gp |
1 square meter of linen |
10 gp |
1 kg of salt or silver |
10 gp |
1 square meter of silk or one cow |
15 gp |
One ox |
30 gp |
1 kg of saffron or cloves |
100 gp |
1 kg of gold |
1000 gp |
1 kg of platinum |
Weapons
Simple Weapons |
Cost |
Dmg
(S) |
Dmg
(M) |
Dmg
(L) |
Critical |
Range
Increment |
Weight[1] |
Type[2] |
Unarmed Attacks |
 |
Gauntlet |
2 gp |
1d2 |
1d3 |
1d4 |
x2 |
-- |
0.5 kg |
Bludgeoning |
|
Strike, unarmed |
-- |
1d2[3] |
1d3[3] |
1d4[3] |
x2 |
-- |
-- |
Bludgeoning |
Light Melee Weapons |
|
Dagger |
2 gp |
1d3 |
1d4 |
1d6 |
19-20/x2 |
3 m |
0.5 kg |
Piercing or slashing |
|
Dagger, punching |
2 gp |
1d3 |
1d4 |
1d6 |
x3 |
-- |
0.5 kg |
Piercing |
|
Gauntlet, spiked |
5 gp |
1d3 |
1d4 |
1d6 |
x2 |
-- |
0.5 kg |
Piercing |
|
Mace, light |
5 gp |
1d4 |
1d6 |
1d8 |
x2 |
-- |
2 kg |
Bludgeoning |
|
Sickle |
6 gp |
1d4 |
1d6 |
1d8 |
x2 |
-- |
1 kg |
Slashing |
One-Handed Melee Weapons |
|
Club |
-- |
1d4 |
1d6 |
1d8 |
x2 |
3 m |
1 kg |
Bludgeoning |
|
Mace, heavy |
12 gp |
1d6 |
1d8 |
1d10 |
x2 |
-- |
4 kg |
Bludgeoning |
|
Morningstar |
8 gp |
1d6 |
1d8 |
1d10 |
x2 |
-- |
3 kg |
Bludgeoning and piercing |
|
Shortspear |
1 gp |
1d4 |
1d6 |
1d8 |
x2 |
6 m |
1 kg |
Piercing |
Two-Handed Melee Weapons |
|
Longspear[4] |
5 gp |
1d6 |
1d8 |
2d6 |
x3 |
-- |
4 kg |
Piercing |
|
Quarterstaff[4] |
-- |
1d4/1d4 |
1d6/1d6 |
1d8/1d8 |
x2 |
-- |
2 kg |
Bludgeoning |
|
Spear |
2 gp |
1d6 |
1d8 |
2d6 |
x3 |
6 m |
3 kg |
Piercing |
Ranged Weapons |
|
Crossbow, heavy |
50 gp |
1d8 |
1d10 |
2d8 |
19-20/x2 |
36 m |
4 kg |
Piercing |
|
Bolts, crossbow (10) |
1 gp |
-- |
-- |
-- |
-- |
-- |
0.5 kg |
-- |
|
Crossbow, light |
35 gp |
1d6 |
1d8 |
2d6 |
19-20/x2 |
24 m |
2 kg |
Piercing |
|
Bolts, crossbow (10) |
1 gp |
-- |
-- |
-- |
-- |
-- |
0.5 kg |
-- |
|
Dart |
5 sp |
1d3 |
1d4 |
1d6 |
x2 |
6 m |
0.25 kg |
Piercing |
|
Javelin |
1 gp |
1d4 |
1d6 |
1d8 |
x2 |
9 m |
1 kg |
Piercing |
|
Sling |
-- |
1d3 |
1d4 |
1d6 |
x2 |
15 m |
0 kg |
Bludgeoning |
|
Bullets, sling (10) |
1 sp |
-- |
-- |
-- |
-- |
-- |
2 kg |
-- |
Simple Weapons |
Cost |
Dmg
(S) |
Dmg
(M) |
Dmg
(L) |
Critical |
Range
Increment |
Weight[1] |
Type[2] |
Light Melee Weapons |
|
Axe, throwing |
8 gp |
1d4 |
1d6 |
1d8 |
x2 |
3 m |
1 kg |
Slashing |
|
Hammer, light |
1 gp |
1d3 |
1d4 |
1d6 |
x2 |
6 m |
1 kg |
Bludgeoning |
|
Handaxe |
6 gp |
1d4 |
1d6 |
1d8 |
x3 |
-- |
1 kg |
Slashing |
|
Kukri |
8 gp |
1d3 |
1d4 |
1d6 |
18-20/x2 |
-- |
1 kg |
Slashing |
|
Pick, light |
4 gp |
1d3 |
1d4 |
1d6 |
x4 |
-- |
1 kg |
Piercing |
|
Sap |
1 gp |
1d4[3] |
1d6[3] |
1d8[3] |
x2 |
-- |
1 kg |
Bludgeoning |
|
Shield, light |
special |
1d2 |
1d3 |
1d4 |
x2 |
-- |
special |
Bludgeoning |
|
Spiked armor |
special |
1d4 |
1d6 |
1d8 |
x2 |
-- |
special |
Piercing |
|
Spiked shield, light |
special |
1d3 |
1d4 |
1d6 |
x2 |
-- |
special |
Piercing |
|
Sword, short |
10 gp |
1d4 |
1d6 |
1d8 |
19-20/x2 |
-- |
1 kg |
Piercing |
One-Handed Melee Weapons |
|
Battleaxe |
10 gp |
1d6 |
1d8 |
2d6 |
x3 |
-- |
3 kg |
Slashing |
|
Flail |
8 gp |
1d6 |
1d8 |
2d6 |
x2 |
-- |
2 kg |
Bludgeoning |
|
Longsword |
15 gp |
1d6 |
1d8 |
2d6 |
19-20/x2 |
-- |
2 kg |
Slashing |
|
Pick, heavy |
8 gp |
1d4 |
1d6 |
1d8 |
x4 |
-- |
3 kg |
Piercing |
|
Rapier |
20 gp |
1d4 |
1d6 |
1d8 |
18-20/x2 |
-- |
1 kg |
Piercing |
|
Scimitar |
15 gp |
1d4 |
1d6 |
1d8 |
18-20/x2 |
-- |
2 kg |
Slashing |
|
Shield, heavy |
special |
1d3 |
1d4 |
1d6 |
x2 |
-- |
special |
Bludgeoning |
|
Spiked shield, heavy |
special |
1d4 |
1d6 |
1d8 |
x2 |
-- |
special |
Piercing |
|
Trident |
15 gp |
1d6 |
1d8 |
2d6 |
x2 |
3 m |
2 kg |
Piercing |
|
Warhammer |
12 gp |
1d6 |
1d8 |
2d6 |
x3 |
-- |
2 kg |
Bludgeoning |
Two-Handed Melee Weapons |
|
Falchion |
75 gp |
1d6 |
1d8 |
2d6 |
18-20/x2 |
-- |
4 kg |
Slashing |
|
Glaive[4] |
8 gp |
1d8 |
1d10 |
2d8 |
x3 |
-- |
5 kg |
Slashing |
|
Greataxe |
20 gp |
1d10 |
1d12 |
3d6 |
x3 |
-- |
6 kg |
Slashing |
|
Greatclub |
5 gp |
1d8 |
1d10 |
2d8 |
x2 |
-- |
4 kg |
Bludgeoning |
|
Flail, heavy |
15 gp |
1d8 |
1d10 |
2d8 |
19-20/x2 |
-- |
5 kg |
Bludgeoning |
|
Greatsword |
50 gp |
1d10 |
2d6 |
3d6 |
19-20/x2 |
-- |
4 kg |
Slashing |
|
Guisarme[4] |
9 gp |
1d6 |
1d8 |
2d6 |
x3 |
-- |
6 kg |
Slashing |
|
Halberd |
10 gp |
1d8 |
1d10 |
2d8 |
x3 |
-- |
6 kg |
Piercing or slashing |
|
Lance[4] |
10 gp |
1d6 |
1d8 |
2d6 |
x3 |
-- |
5 kg |
Piercing |
|
Ranseur[4] |
10 gp |
1d6 |
1d8 |
2d6 |
x3 |
-- |
6 kg |
Piercing |
|
Scythe |
18 gp |
1d6 |
1d8 |
2d6 |
x4 |
-- |
5 kg |
Piercing or Slashing |
Ranged Weapons |
|
Longbow |
75 gp |
1d6 |
1d8 |
2d6 |
x3 |
30 m |
1 kg |
Piercing |
|
Arrows (20) |
1 gp |
-- |
-- |
-- |
-- |
-- |
1 kg |
-- |
|
Longbow, composite |
100 gp |
1d6 |
1d8 |
2d6 |
x3 |
33 m |
1 kg |
Piercing |
|
Arrows (20) |
1 gp |
-- |
-- |
-- |
-- |
-- |
1 kg |
-- |
|
Shortbow |
30 gp |
1d4 |
1d6 |
1d8 |
x3 |
18 m |
1 kg |
Piercing |
|
Arrows (20) |
1 gp |
-- |
-- |
-- |
-- |
-- |
1 kg |
-- |
|
Shortbow, composite |
75 gp |
1d4 |
1d6 |
1d8 |
x3 |
21 m |
1 kg |
Piercing |
|
Arrows (20) |
1 gp |
-- |
-- |
-- |
-- |
-- |
1 kg |
-- |
Simple Weapons |
Cost |
Dmg
(S) |
Dmg
(M) |
Dmg
(L) |
Critical |
Range
Increment |
Weight[1] |
Type[2] |
Light Melee Weapons |
|
Kama |
2 gp |
1d4 |
1d6 |
1d8 |
x2 |
-- |
1 kg |
Slashing |
|
Nunchaku |
2 gp |
1d4 |
1d6 |
1d8 |
x2 |
-- |
1 kg |
Bludgeoning |
|
Sai |
1 gp |
1d3 |
1d4 |
1d6 |
x2 |
3 m |
0.5 kg |
Bludgeoning |
|
Siangham |
3 gp |
1d4 |
1d6 |
1d8 |
x2 |
-- |
0.5 kg |
Piercing |
One-Handed Melee Weapons |
|
Sword, bastard |
35 gp |
1d8 |
1d10 |
2d8 |
19-20/x2 |
-- |
3 kg |
Slashing |
|
Waraxe, dwarven |
30 gp |
1d8 |
1d10 |
2d8 |
x3 |
-- |
4 kg |
Slashing |
|
Whip[4] |
1 gp |
1d2[3] |
1d3[3] |
1d4[3] |
x2 |
-- |
1 kg |
Slashing |
Two-Handed Melee Weapons |
|
Axe, orc double[5] |
60 gp |
1d6/1d6 |
1d8/1d8 |
2d6/2d6 |
x3 |
-- |
7 kg |
Slashing |
|
Chain, spiked[4] |
25 gp |
1d6 |
2d4 |
2d6 |
x2 |
-- |
5 kg |
Piercing |
|
Flail, dire[5] |
90 gp |
1d6/1d6 |
1d8/1d8 |
2d6/2d6 |
x2 |
-- |
5 kg |
Bludgeoning |
|
Hammer, gnome hooked[5] |
20 gp |
1d6/1d4 |
1d8/1d6 |
2d6/1d8 |
x3/x4 |
-- |
3 kg |
Bludgeoning and piercing |
|
Sword, two-bladed[5] |
100 gp |
1d6/1d6 |
1d8/1d8 |
2d6/2d6 |
19-20/x2 |
-- |
5 kg |
Slashing |
|
Urgrosh, dwarven[5] |
50 gp |
1d6/1d4 |
1d8/1d6 |
2d6/1d8 |
x3 |
-- |
6 kg |
Slashing or Piercing |
Ranged Weapons |
|
Bolas |
5 gp |
1d3[3] |
1d4[3] |
1d6[3] |
x2 |
3 m |
1 kg |
Bludgeoning |
|
Crossbow, hand |
100 gp |
1d3 |
1d4 |
1d6 |
19-20/x2 |
9 m |
1 kg . |
Piercing |
|
Bolts (10) |
1 gp |
-- |
-- |
-- |
-- |
-- |
0.5 kg |
-- |
|
Crossbow, repeating heavy |
400 gp |
1d8 |
1d10 |
2d8 |
19-20/x2 |
36 m |
6 kg |
Piercing |
|
Bolts (5) |
1 gp |
-- |
-- |
-- |
-- |
-- |
0.5 kg |
-- |
|
Crossbow, repeating light |
250 gp |
1d6 |
1d8 |
2d6 |
19-20/x2 |
24 m |
3 kg |
Piercing |
|
Bolts (5) |
1 gp |
-- |
-- |
-- |
-- |
-- |
0.5 kg |
-- |
|
Net |
20 gp |
-- |
-- |
-- |
-- |
3 m |
3 kg |
-- |
|
Shuriken |
1 gp |
1 |
1d2 |
1d3 |
x2 |
3 m |
0.25 kg |
Piercing |
1. Weights are for Medium weapons. Small weapons weigh half as
much. Large weapons weigh twice as much.
2. When two types are given, the weapon is both types if the entry
specifies "and" or either type (player's choice at the time of the attack) if
the weapon specifies "or."
3. The weapon deals nonlethal damage rather than lethal damage.
4. Reach weapon.
5. Double weapon.
Armor and Shields
|
Armor |
Armor/
Shield
Cost |
Maximum
Bonus |
Armor
Dex
Bonus |
Arcane
Check
Penalty |
Spell
Failure |
------- Speed ------- |
Weight[1] |
(12m) |
(9m) |
(6m) |
Light armor |
 |
Padded |
5 gp |
1 |
8 |
0 |
5% |
12 m |
9 m |
6 m |
5 kg |
|
Leather |
10 gp |
2 |
6 |
0 |
10% |
12 m |
9 m |
6 m |
7 kg |
|
Studded leather |
25 gp |
3 |
5 |
-1 |
15% |
12 m |
9 m |
6 m |
10 kg |
|
Chain shirt |
100 gp |
4 |
4 |
-2 |
20% |
12 m |
9 m |
6 m |
12 kg |
Medium armor |
|
Hide |
15 gp |
3 |
4 |
-3 |
20% |
8 m |
6 m |
4 m |
12 kg |
|
Scale mail |
50 gp |
4 |
3 |
-4 |
25% |
8 m |
6 m |
4 m |
15 kg |
|
Chainmail |
150 gp |
5 |
2 |
-5 |
30% |
8 m |
6 m |
4 m |
20 kg |
|
Breastplate |
200 gp |
5 |
3 |
-4 |
25% |
8 m |
6 m |
4 m |
15 kg |
Heavy armor |
|
Splint mail |
200 gp |
6 |
0 |
-7 |
40% |
8 m[2] |
6 m[2] |
4 m[2] |
22 kg |
|
Banded mail |
250 gp |
6 |
1 |
-6 |
35% |
8 m[2] |
6 m[2] |
4 m[2] |
17 kg |
|
Half-plate |
600 gp |
7 |
0 |
-7 |
40% |
8 m[2] |
6 m[2] |
4 m[2] |
25 kg |
|
Full plate |
1,500 gp |
8 |
1 |
-6 |
35% |
8 m[2] |
6 m[2] |
4 m[2] |
25 kg |
Shields |
|
Buckler |
15 gp |
1 |
-- |
-1 |
5% |
|
-- |
-- |
2 kg |
|
Shield, light, wooden |
3 gp |
1 |
-- |
-1 |
5% |
|
-- |
-- |
2 kg |
|
Shield, light, steel |
9 gp |
1 |
-- |
-1 |
5% |
|
-- |
-- |
3 kg |
|
Shield, heavy, wooden |
7 gp |
2 |
-- |
-2 |
15% |
|
-- |
-- |
5 kg |
|
Shield, Heavy, steel |
20 gp |
2 |
-- |
-2 |
15% |
|
-- |
-- |
7 kg |
|
Shield, tower |
30 gp |
+4** |
-- |
-10 |
50% |
|
-- |
-- |
22 kg |
Extras |
|
Armor spikes |
+50 gp |
-- |
-- |
-- |
-- |
|
-- |
-- |
+5 kg |
|
Gauntlet, locked |
8 gp |
-- |
-- |
Special |
4 |
|
-- |
-- |
+2 kg |
|
Shield spikes |
+10 gp |
-- |
-- |
-- |
-- |
|
-- |
-- |
+2 kg |
1. Shows the armor's weight when fitted for Medium characters.
Armor fitted for Small characters weighs half as much. Armor fitted for Large
characters weighs twice as much.
2. When running in heavy armor, you move only triple your speed,
not quadruple.
3. The tower shield can instead grant you cover. See the item
description in the Player's Handbook.
4. Your hand is not free to cast spells when you wear a locked
gauntlet on it.
|